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Automagically load your Gulp plugins

Published on: March 11, 2015

When I first started using gulp I felt that the most annoying thing about it all was that I had to manually require  all my plugins. So on a large project I would get 20 lines of requiring plugins. Soon I was looking for a solution that would allow me to include plugins automatically and […]

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Stop writing vendor prefixes, autoprefixer does that for you

Published on: March 10, 2015

Anybody who writes css for the modern web has probably touched vendor prefixes at some point in time. These prefixes are required to get the most out of browsers that are supporting bleeding edge properties in ways that aren’t yet part of the css3 spec. When you’re writing these vendor prefixes it’s easy to forget […]

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You should start using Browsersync today.

Published on: March 8, 2015

Seriously, you should. Browsersync is a great tool that allows you to sync your browser on multiple screens. This might not sound that impressive, but in reality it is. It’s so impressive that I felt like I needed to make a .gif for you because you otherwise might not get how awesome Browsersync is. The above image shows […]

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Why I love to write stories while I’m programming

Published on: March 4, 2015

When you program something that involves complex logic it’s very easy to jump in head first and start typing away. The first couple of projects I did started like this, they weren’t very carefully planned out which meant that requirements would change all the time. This often resulted in buggy code and forgotten features. When I […]

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How to prevent Gulp from crashing all the time

Published on: March 3, 2015

When you’re working with Sass and use Gulp to compile your  .scss files it can happen that you introduce an error by accident. You misspell one of your mixins or variables and gulp-sass will throw an error. When this happens your Gulp task crashes and you have to restart it. When I started using Gulp […]

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How I improved my workflow with Imagemagick

Updated on: July 13, 2015

When working with assets you will often want to change some of them. My personal experience is that I often want to resize images, stitch them together, blur them or convert them from .png to .jpg. When I had to do this I usually sighed, fired up Photoshop, created a batch and then ran everything […]

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Getting started with Gulp

Published on: February 15, 2015

Let’s talk about tools first Lately I’ve noticed that many Front-end developers get caught up in tools. Should they use Less, or Sass? Do they code in Sublime or Atom? Or should they pick up Coda 2? What frameworks should they learn? Is Angular worth their time? Or maybe they should go all out on […]

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Weekly Swift 3, Interfaces and CoreData

Published on: February 13, 2015

This is the third post I’m writing about my swift adventure and it’s been great so far. I feel like I’ve been able to learn a lot about Swift and UIKit. I did miss two days because I was extremely busy those days, so that’s a bit of a shame. In week three I focused […]

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Understanding HTML5 srcset

Updated on: March 13, 2015

Every since responsive design became a thing people worried about the sizing of their images. Why would you serve an image that’s 1800px wide to a device that is only 320px wide? That’s a very sensible question to ask when you’re dealing with responsive design. If you consider that this 320px wide device might very […]

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Weekly Swift 2, getting somewhere

Published on: February 6, 2015

Time flies, it’s been two weeks since I started my daily Swift adventure and I only missed one day. Pretty impressive I’d say. The second week of the daily Swift was a very practical one. It was all about looking through Arto App and building the components I’d need to actually build this app. Building […]

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Learn everything you need to know about Core Data and how you can use it in your projects with Practical Core Data. It contains:

  • Twelve chapters worth of content.
  • Sample projects for both SwiftUI and UIKit.
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