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What is defer in Swift?

Updated on: May 15, 2024

Sometimes, we write code that needs set some state or perform some work at the start of a function and at the end of that same function we might have to reset that state, or perform some cleanup regardless of why we’re exiting that function. For example, you might have a function that creates a […]

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Deciding between a computed property and a function in Swift

Updated on: May 8, 2024

In Swift, we can use computed properties to derive a value from other values defined on the same object. Being able to do this is super convenient because it means that we don’t have to manually make sure that we update derived properties every time one of the “source” values changed. We’ll just recompute the […]

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if case let in Swift explained

Updated on: January 20, 2025

In Swift, we can use the case keyword in multiple places. Most commonly, a case is used in switched but since you’re here, you might have seen a case in combination with an if statement. In this post, we’ll explore different places where we can use the case keyword to perform something called pattern matching […]

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How Enterprise level CI/CD with AppCircle helps you scale

Updated on: May 21, 2024

As teams grow and companies mature you’ll often find that it gets harder and harder to manage processes that seemed to be so simple before. When I worked in startups one of my favorite things was how quick the feedback cycle was on pretty much everything I did. When someone designed a new feature we […]

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What are lazy vars in Swift?

Published on: April 23, 2024

Sometimes when you’re programming you have some properties that are pretty expensive to compute so you want to make sure that you don’t perform any work that you don’t absolutely must perform. For example, you might have the following two criteria for your property: The property should be computed once The property should be computed […]

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Dispatching to the Main thread with MainActor in Swift

Published on: April 23, 2024

Swift 5.5 introduced loads of new concurrency related features. One of these features is the MainActor annotation that we can apply to classes, functions, and properties. In this post you’ll learn several techniques that you can use to dispatch your code to the main thread from within Swift Concurrency’s tasks or by applying the main […]

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Enabling upcoming feature flags for Swift using Xcode

Updated on: May 19, 2025

If you’re keen on reading about what’s new in Swift or learn about all the cool things that are coming up, you’re probably following several folks in the iOS community that keep track and tell you about all the new things. But what if you read about an upcoming Swift feature that you’d like to […]

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Actor reentrancy in Swift explained

Updated on: April 23, 2024

When you start learning about actors in Swift, you’ll find that explanations will always contain something along the lines of “Actors protect shared mutable state by making sure the actor only does one thing at a time”. As a single sentence summary of actors, this is great but it misses an important nuance. While it’s […]

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Building a backend-driven paywall with RevenueCat

Updated on: April 23, 2024

On of app development’s largest downsides (in my opinion) is that it’s frustratingly hard for developers to quickly iterate on an app’s core features due to the App Review process which can take anywhere between a few hours to a few days. As a result of this process, developers either need to ship their apps […]

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