Sometimes, we write code that needs set some state or perform some work at the start of a function and at the end of that same function we might have to reset that state, or perform some cleanup regardless of why we’re exiting that function. For example, you might have a function that creates a […]
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Jump to a random postIn Swift, we can use computed properties to derive a value from other values defined on the same object. Being able to do this is super convenient because it means that we don’t have to manually make sure that we update derived properties every time one of the “source” values changed. We’ll just recompute the […]
Read postIn Swift, we can use the case keyword in multiple places. Most commonly, a case is used in switched but since you’re here, you might have seen a case in combination with an if statement. In this post, we’ll explore different places where we can use the case keyword to perform something called pattern matching […]
Read postAs teams grow and companies mature you’ll often find that it gets harder and harder to manage processes that seemed to be so simple before. When I worked in startups one of my favorite things was how quick the feedback cycle was on pretty much everything I did. When someone designed a new feature we […]
Read postWhat are lazy vars in Swift?
Published on: April 23, 2024Sometimes when you’re programming you have some properties that are pretty expensive to compute so you want to make sure that you don’t perform any work that you don’t absolutely must perform. For example, you might have the following two criteria for your property: The property should be computed once The property should be computed […]
Read postFor and forEach are both ways to loop over a collection of items in Swift. They have some subtle differences that are worth being aware of so you can make an informed decisions when choosing between the two.
Read postDispatching to the Main thread with MainActor in Swift
Published on: April 23, 2024Swift 5.5 introduced loads of new concurrency related features. One of these features is the MainActor annotation that we can apply to classes, functions, and properties. In this post you’ll learn several techniques that you can use to dispatch your code to the main thread from within Swift Concurrency’s tasks or by applying the main […]
Read postIf you’re keen on reading about what’s new in Swift or learn about all the cool things that are coming up, you’re probably following several folks in the iOS community that keep track and tell you about all the new things. But what if you read about an upcoming Swift feature that you’d like to […]
Read postWhen you start learning about actors in Swift, you’ll find that explanations will always contain something along the lines of “Actors protect shared mutable state by making sure the actor only does one thing at a time”. As a single sentence summary of actors, this is great but it misses an important nuance. While it’s […]
Read postOn of app development’s largest downsides (in my opinion) is that it’s frustratingly hard for developers to quickly iterate on an app’s core features due to the App Review process which can take anywhere between a few hours to a few days. As a result of this process, developers either need to ship their apps […]
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