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Migrating callback based code to Swift Concurrency with continuations

Updated on: October 16, 2024

Swift’s async/await feature significantly enhances the readability of asynchronous code for iOS 13 and later versions. For new projects, it enables us to craft more expressive and easily understandable asynchronous code, which closely resembles synchronous code. However, adopting async/await may require substantial modifications in existing codebases, especially if their asynchronous API relies heavily on completion […]

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Comparing use cases for async sequences and publishers

Updated on: April 24, 2024

Swift 5.5 introduces async/await and a whole new concurrency model that includes a new protocol: AsyncSequence. This protocol allows developers to asynchronously iterate over values coming from a sequence by awaiting them. This means that the sequence can generate or obtain its values asynchronously over time, and provide these values to a for-loop as they […]

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What is the “any” keyword in Swift?

Updated on: May 2, 2024

With Swift 5.6, Apple added a new keyword to the Swift language: any. As you’ll see in this post, usage of the any keyword looks very similar to how you use the some keyword. They’re both used in front of protocol names, and they both tell us something about how that protocol is used. Once […]

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Writing custom property wrappers for SwiftUI

Updated on: April 24, 2024

It’s been a while since I published my post that helps you wrap your head around Swift’s property wrappers. Since then, I’ve done more and more SwiftUI related work and one challenge that I recently had to dig into was passing dependencies from SwiftUI’s environment into a custom property wrapper. While figuring this out I […]

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Adding custom keys to the SwiftUI environment

Updated on: September 6, 2024

In Xcode 16, it’s possible to add custom keys using the convenient @Entry macro. Sometimes you’ll find yourself in a situation where you want to conveniently pass some object down via the SwiftUI environment. An easy way to do this is through the .environmentObject view modifier. The one downside of this view modifier and corresponding […]

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Five things iOS developers should focus on in 2022

Updated on: April 24, 2024

A new year has started and most of us are probably figuring out what we should focus on this year. Whether it’s learning new things or expanding our knowledge on topics we’ve already learned about in the past, there’s always something that deserves our attention in the world of iOS development. In this short post […]

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Forcing an app out of memory on iOS

Updated on: April 24, 2024

I’ve recently been working on a background uploading feature for an app. One of the key aspects to get right with a feature like that is to correctly handle scenarios where your app is suspended by the system due to RAM constraints or other, similar, reasons. Testing this is easily done by clearing the RAM […]

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Understanding how and when SwiftUI decides to redraw views

Updated on: May 16, 2025

There’s a good chance that you’re using SwiftUI and that you’re not quite sure how and when SwiftUI determines which views should redraw. And arguably, that’s a good thing. SwiftUI is clearly smart enough to make decent decisions without any negative consequences. In fact, you might even have set up your app in a way […]

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Understanding Swift’s AsyncSequence

Updated on: April 24, 2024

The biggest features in Swift 5.5 all revolve around its new and improved concurrency features. There’s actors, async/await, and more. With these features folks are wondering whether async/await will replace Combine eventually. While I overall do not think that async/await can or will replace Combine on its own, Swift 5.5 comes with some concurrency features […]

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