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What exactly is a Combine AnyCancellable?

Updated on: April 24, 2024

If you’ve worked with Combine in your applications you’ll know what it means when I tell you that you should always retain your cancellables. Cancellables are an important part of working with Combine, similar to how disposables are an important part of working with RxSwift. Interestingly, Swift Concurrency’s AsyncSequence operates without an equivalent to cancellable […]

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Building a token refresh flow using async await in Swift

Updated on: July 4, 2025

One of my favorite concurrency problems to solve is building concurrency-proof token refresh flows. Refreshing authentication tokens is something that a lot of us deal with regularly, and doing it correctly can be a pretty challenging task. Especially when you want to make sure you only issue a single token refresh request even if multiple […]

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Using Swift’s TaskGroup for tasks with varying output

Updated on: July 7, 2025

Earlier, I published a post that shows you how to use Swift Concurrency’s task groups. If you haven’t read that post yet, and you’re not familiar with task groups, I recommend that you read that post first because I won’t be explaining task groups in this post. Instead, you will learn about a technique that […]

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How to use async let in Swift?

Updated on: April 24, 2024

In last week’s post, I demonstrated how you can use a task group in Swift to concurrently run multiple tasks that produce the same output. This is useful when you’re loading a bunch of images, or in any other case where you have a potentially undefined number of tasks to run, as long as you […]

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Swift Concurrency’s TaskGroup explained

Updated on: July 7, 2025

With Apple’s overhaul of how concurrency will work in Swift 5.5 and newer, we need to learn a lot of things from scratch. While we might have used DispatchQueue.async or other mechanisms to kick off multiple asynchronous tasks in the past, we shouldn’t use these older concurrency tools in Swift’s new concurrency model. Luckily, Swift […]

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Using UISheetPresentationController in SwiftUI 3

Updated on: June 6, 2022

This post applies to the version of SwiftUI that shipped with iOS 15, also known as Swift 3. To learn how you can present a bottom sheet on iOS 16 and newer, take a look at this post. With iOS 15, Apple introduced the ability to easily implement a bottom sheet with UISheetPresentationController in UIKit. […]

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What are Swift Concurrency’s task local values?

Updated on: August 26, 2024

If you’ve been following along with Swift Concurrency in the past few weeks, you might have come across the term "task local values". Task local values are, like the name suggests, values that are scoped to a certain task. These values are only available within the context they’re scoped to, and they are really only […]

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Actors in Swift explained with examples

Updated on: September 22, 2025

Every since Apple announced a new Concurrency model in 2021, we’ve all been moving from completion handlers to async / await. That said, Swift Concurrency is much bigger than just async / await. It features a whole new Concurrency model that includes compile-time protection against data races, and new tools to prevent our code from […]

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WWDC Notes: Swift concurrency: Behind the scenes

Published on: June 10, 2021

Meet async / await, explore structured concurrency, protect mutable state with actors should be watched first. Threading model Compares GCD to Swift. It’s not built on top of GCD. It’s a whole new thread pool. GCD is very eager to bring up threads whenever we kick off work on queues. When a queue blocks its […]

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